Disclaimer: Some entries differ from the PH server. Please contact me if you want something changed
Factions:

The Accretian Empire follows a totalitarian regime where goals are for the Empire, a thought that is embraced by its followers. There is no feeling when it comes to the destruction of other races and for good reason, for the Accretia are a race of mechanised units with a materialistic thinking. The Accretia are proud to be the strongest and most formidable race in the galaxy, and are proud of the huge weapons they have created to kill men, women and all things living. Their need to expand to the further reaches of the universe to become even stronger is paramount and a key driving force to their being. This has inevitably led them to the Planet Novus and the arcane civilisations it plays home to.

The Cora Holy Alliance is a spiritual civilisation with a firm belief in religion and the magical arts. Though the history of the Cora has been built on religious wars, which has created multiple states and nations, the country is strongly unified through its core religious beliefs. The Cora people, united as the Holy Alliance, now battle for their survival using the magical powers drawn from their spiritual beliefs, and traditional weapons blessed by their god, Disem.

The Bellato Union utilise machines and some magic in their culture. Renowned for their great mechanical minds, intelligence andhand-eye coordination, the Bellato can construct huge armoured battle mechs and weapons to use in the war. Though they are physically strong and intelligent, the huge gravitational energies from their home planet have left the Bellato with smaller builds. The Bellato are experienced traders and their financial minds and greed have driven the need to extend out to other planets, to colonize and claim resource. To expand to the rest of the universe, the Bellato have to ensure that the Novus Sector doesn’t fall under the supremacy of the Accretia or Cora. This desire to expand and grow will no doubt leave the galaxy engulfed in turmoil and chaos.
Quests:
Maps:
Combat Skills:
- Close Combat Skills - All races
- Long Range Skills - All races
Force Skills
- Holy Force - Bellato only
- Dark Force - Cora only
- Fire Force - Bellato/Cora only
- Wind Force - Bellato/Cora only
- Water Force - Bellato/Cora only
- Terra Force - Bellato/Cora only
Race-Specific Skills
Specific Skills
- Accretia Classes
- Cora Classes
- Bellato Classes
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